343 Industries has preserved the content of the pre-release versions of Halo and Halo 2, and has rebuilt it for players and modders to enjoy in the Master Chief Collection.
If you’ve been paying attention to video game media in the early 2000s, you’ve probably seen Halo 2’s Earth City demo at E3 2003. The engine that powers the demo was scrapped, the content was Halo 2, and there was little reason to believe it would be generally playable.
However, the 343 Industries developer group has begun restoring content from pre-release versions of various Halo games. Blog post (Opens in a new tab)Content like Earth City is now playable in the Master Chief Collection.
“Our ultimate goal is to be able to run on MCC, play end-to-end, and follow presentation scripts (including Ghost hijacking) and work as intended,” explains one developer. increase. “Hopefully, if you want, you can also use retail H2 elements to make some of the things shown in the presentation’real’. This may be a shock to some, but some parts of the demo gameplay were smoke and mirrors! “
There’s no word on how long it will take for some of this renewable history to be released, and developers say they’re not even sure if they can do it with the console version of MCC. Masu-this may be a PC-exclusive. Given that Earth City demos have never really been built at full level, you wouldn’t expect this to feel like the main chunk of the campaign. But it’s a major lost part of Halo’s history, which was revived for the first time.
Not all developers are working on it. The original Halo early content, including the one shown only in the 1999 MacWorld demo, dates back to when the game was still intended to be RTS. The 343 aims to return lost weapons and vehicles to a renewable format and provide mods with some content that has no resources to restore.
You can discuss our ranking The best Halo gameHowever, it is undeniable that it is good to preserve the history behind all of them.