Nintendo Switch has a huge game library that spans all genres of media. But one of the areas I find a bit lacking in comparison is the FPS genre. Developed by FYQD Studios, Bright Memory: Infinite is an action-packed shooter that takes advantage of fast-paced gameplay to create great, visually striking combos.
Through bright memories: You play endlessly as Sheria, who is tasked with the Supernatural Science Research Organization to investigate the phenomena that are raising ancient warriors from death. Your role is to solve the mystery and stop the evil power at hand with one hand. During the campaign, you will be located in different regions, many of which are based on actual locations in China. I noticed that the storyline is pretty confusing, or almost not there. Sure, something big happened, but the game didn’t do a great job of making your goals feel so important. As long as you “cut through” everything in front of you, you are golden.
One of Bright Memory’s most striking yet overwhelming areas: Infinite is visual. Cutscenes use in-game visuals that blend into the gameplay. However, these slow, text-focused graphics highlight the poor quality of some textures and character models. Aspects of Sheria’s hair, facial expressions, splashes of water, and background textures popping out of the fog hinder the tone and overall experience. In contrast, the gameplay that takes place on its own is actually quite attractive.
It doesn’t take too much time to understand how to play the game. Sheria has good control and the guns and blades she uses always look sharp. The enemies and settings stand out, and the environment is crafted. Combat looks smooth when motion blur is set low or off. Explosions, strikes, colors are bright and chaotic. Otherwise, it will be a blurry battle with high octane numbers! It’s really disappointing because Bright Memory is very visually impressive when in the middle of a battle and is likened to a Crysis game remastered for Switch.
But when you look at the harvest of the current generation of consoles, you’re overwhelmed by the visual hands you’ve been dealing with in this Switch version. This is really disappointing. Bright Memory on Switch highlights the power and performance gap between Nintendo’s platform and other consoles.
Bright Memory: Infinite is a fairly unique FPS in that it has standard types of guns (assault rifles, shotguns, snipers, pistols), but to slice enemies and divert bullets and missiles. You can also use the Katana that can be used. , You give it a name! In addition, Sheria has supernatural abilities similar to the Jedi, which can use “force-like” forces to push energy against enemies and tear them apart. She can also use this ability to bring enemies closer and even hang them in the air, giving them the opportunity to put together some killer combos. All these forms of attack use different buttons on the controller and can be a bit uncomfortable at first, but the game steadily introduces the mechanics through the first few missions, but many from the beginning. It is available. Instead of using a sword, I sometimes used a force-like push, mixing button combinations. As a result, some chunks have been removed from the health bar.
Your goals are primarily mission and purpose based, with maps and locations almost linear. Some sections test using very basic puzzle-like elements such as “find a workaround”. There is only one clear way, or there is a form of scribble in the shape of an arrow. Thankfully, combat makes up for any calm that Bright Memory throws at you. Fast paced, seamlessly controls the transition between blades, supernatural forces and guns. Mastering allows you to create an enemy earthquake in front of you.
There are several customization options available before you start your campaign. You can modify the color and wrap of the gun, change the look of the sword, and choose from several skins that Sheria can wear (of course, there is also a bikini option). I love it when cosmetics can change the protagonist to suit your taste. However, Bright Memory: Infinite is mainly in the first person, excluding cutscenes, so you don’t see much customization work. One thing you’ll see a lot is a black loading screen, especially if you die often or your mission fails. Bright memory load times are very long and if the last checkpoint contains a cutscene, you can’t skip it, whether you’ve seen it or not. Get ready to sit down and see Sheria’s hair have its own heart over and over again until you get over that one boss who’s struggling!
Aside from the long loading screen, the game is pretty smooth to play. That said, I came across some buggy enemies, and this happened so many times that I couldn’t mention it in this review. In one of the early boss battles, the enemy rushed towards me and I sidestepped to avoid the attack. As a result, the enemy was frozen in the middle of the attack until I knocked down their health to the next stage of their attack. After this, they will focus their attacks on where I am standing, not where I am. This only happened in one boss battle, but for the duration of the goal, random enemies will be trapped in the same way or trying to run through trees, rocks, or walls. This has brought about various experiences. I was really exploding in this game when these buggy moments weren’t happening. Second, when I noticed such a problem, it completely knocked out the momentum and adrenaline I had.
Despite the above shortcomings and complaints, I was playing Bright Memory: Infinite. In the second session, most of the campaign was committed and ready to play, but not so many. As I wanted. I’m thinking of more veteran players, they were able to run the entire story in the afternoon. This is a shame because what’s here is great. It’s not close enough.
Bright Memory: Infinite is a solid FPS, the kind of game that Nintendo Switch needs even more. Despite some technical and graphic issues, action, control, and spectacular, high-octane combos bring a really fun but frustrating short experience. If you want a solid FPS action game on Nintendo Switch, Bright Memory: Infinite is definitely for the time being. Make sure you’re here for a good time, not for a long time.