Close Menu
  • Home
  • News
  • Reviews
  • PC
  • Playstation
  • Xbox
  • Nintendo
  • Videos
  • Youtube
  • Gaming Store

Subscribe to Updates

Get the latest creative news from FooBar about art, design and business.

What's Hot

I Tried Every New Cloud Gaming Apps of 2026 !!

June 9, 2026

Like Snakes in a Barrel💀 #gaming #shorts

June 9, 2026

Google reportedly orders at least three million chips from Intel to arrive in 2028, as TSMC struggles to keep up with the AI boom

June 9, 2026
Facebook X (Twitter) Instagram
  • Home
  • Contact Us
  • Privacy Policy
  • Disclaimer
  • DMCA
  • Editorial policy
  • Affiliate Disclosure
X (Twitter) YouTube
Gamers News Hub
Demo
  • Home
  • News

    Valheim Finally Has A 1.0 Release Date

    June 9, 2026

    Todd McFarlane Reveals New Fallout and Helldivers 2 Figures

    June 8, 2026

    E-Day PS5 Ahead Of Xbox Showcase

    June 7, 2026

    How Best To Use The New Sprites In Fortnite Chapter 7 Season 3

    June 6, 2026

    Black Ops 7’s New Classic Mode Seems to Fix a Lot of Issues Players Have With the Game

    June 5, 2026
  • Reviews

    The Acolyte couldn’t make up it’s damn mind

    July 18, 2024

    Nintendo World Championships: NES Edition review

    July 17, 2024

    House of the Dragon season 2 episode 5 slays a dragon it shouldn’t have

    July 16, 2024

    Longlegs is a fantastic horror movie, but it’s funny, not scary

    July 14, 2024

    The new Disney princess board game is just as fun as I dreamed

    July 13, 2024
  • PC

    Google reportedly orders at least three million chips from Intel to arrive in 2028, as TSMC struggles to keep up with the AI boom

    June 9, 2026

    The best Amazon Prime Day 2026 gaming headset deals: I’m hunting down the best-sounding cans for the lowest prices

    June 8, 2026

    The new Crazy Taxi has a generative AI disclosure on its Steam page, and people are not happy

    June 7, 2026

    Halloween teases single-player slash ’em up campaign in grisly new trailer

    June 7, 2026

    An 8-bit Cuphead game is being programmed in assembly language for the Sega Master System

    June 6, 2026
  • Playstation

    PS5 Players Can Try 2 Beautiful Upcoming Games for Free

    June 9, 2026

    16 games coming to PS5 – PlayStation.Blog

    June 8, 2026

    Invincible VS Review (PS5) | Push Square

    June 7, 2026

    Watch Summer Game Fest 2026 Livestream Here for PS5 News

    June 6, 2026

    Wings of Theve – PlayStation.Blog

    June 5, 2026
  • Xbox

    Rebuilding Brotherhood: How Gears of War: E-Day Renews a Legendary Franchise

    June 8, 2026

    Final Fantasy VII Revelation: Coming to XBOX Spring 2027

    June 7, 2026

    A New Sample to Get You Started Faster

    June 5, 2026

    Age of Empires Mobile: PC Edition Launches June 23 – Wishlist Now! – Age of Empires

    June 4, 2026

    How to Watch the XBOX Games Showcase and Gears of War: E-Day Direct on Sunday

    June 2, 2026
  • Nintendo

    Out of Words Hands-on Preview – Hands-on Preview

    June 9, 2026

    Koei Tecmo Is Bringing Its Next Action RPG To Switch 2 Early Next Year

    June 8, 2026

    811 – Japan Trip Adventures, StreetPass Finds, and 3DS Classics

    June 7, 2026

    Review: Smalland: Survive the Wilds (Switch 2)

    June 6, 2026

    Elden Ring To Tarnish Switch 2 August 28 – News

    June 5, 2026
  • Videos

    I Tried Every New Cloud Gaming Apps of 2026 !!

    June 9, 2026

    Like Snakes in a Barrel💀 #gaming #shorts

    June 9, 2026

    who can pass? #ark #gaming #arksurvivalascended

    June 9, 2026

    Nobita Opened Biggest Prison! 😈

    June 9, 2026

    God of War Laufey – Gameplay Reveal Trailer | PS5 Games

    June 8, 2026
  • Youtube
  • Gaming Store
Gamers News Hub
Home»Playstation»How Animal Well taps into PS5 hardware to elevate 2D pixel-art platforming – PlayStation.Blog
Playstation

How Animal Well taps into PS5 hardware to elevate 2D pixel-art platforming – PlayStation.Blog

ValhalladiddeBy ValhalladiddeJuly 25, 2022No Comments5 Mins Read
Facebook Twitter Pinterest Reddit LinkedIn Tumblr Email
How Animal Well taps into PS5 hardware to elevate 2D pixel-art platforming – PlayStation.Blog
Share
Facebook Twitter Pinterest Reddit Email

Animal Well is another 2D pixel art indie game, but why does it look and feel … a little different? Danny O’Dwyer (Noclip) best described Animal Well in his Summer Games Fest summary when he called Animal Well “the most difficult game to explain why I liked it.” Defining what exactly distinguishes it can be elusive, especially when your brain tells you that it may have come from the Commodore 64 era. Today I thought it would take some time to break down some of the work to make one frame of Animal Well look like that. From now on, it will be a relatively concise and high-level tour. Each feature shown may contain its own blog post, but it’s still interesting to take a look inside.

First, Animal Well is rendered in many different layers, all of which are composited in a fairly complex way. Here you can get a glimpse of some of these layers and how to use them together to render the lighting before creating the final image.

This shot is from the early days of the game where you can use firecrackers to expel the ghosts you are chasing. You can break it down to see some of the related rendering steps.

For even more fun, you can also see what the shot looks like with the lights turned off.

When it comes to rendering, Animal Well does a lot of small things and gives the final result. Here are some examples.

Normal map

As the light moves across the landscape in the background, it illuminates differently, depending on which direction the light is coming from. To achieve this, I’m using a normal map. A normal map is a texture that helps define small geometric details on a surface that would otherwise be perfectly flat. The color of each pixel represents the “surface normal”. This is a vector that represents the direction the surface is facing. These are very standard parts of most 3D art pipelines, but less common in 2D games. Manually draw the normal map along with the other art in the game.

Light source that interacts with the normal map

Background effect

Animal Well does a lot of fun because of its background. In this example, a series of implicit 3D geometry is ray-marched and also features ray-marched reflections. Ray tracing is similar to ray tracing, but instead of casting a ray to intersect a polygon, it walks and evaluates along the ray. Signed distance function, or SDF. SDF can mathematically represent all kinds of geometry and can be blended to create highly dynamic shapes. This is usually not possible with traditional rendering. These shapes are illuminated by the light sources defined in the previous layer. SDF can be expensive to render (“expensive” in the sense that it uses valuable limited processing power), but in this case the PS5 GPU will handle it in a short amount of time.

Fluid effect

Animal Well has a dedicated layer for always running Navier-Stokes fluid simulations. It is used for various effects throughout the game, but most commonly for water and smoke. Sprites can be drawn into it as “dye”, and in-game objects can also draw force into the field, advection of fluid in a very realistic way. Such simulations can be costly and require many iterations to calculate accurate results. Special care is also taken to set the color threshold to fit the rest of the pixel art.

tool

Most of the development involves creating tools for creating the game, rather than working on the game itself. We developed the game engine and editor from scratch and created the game at the same time.

MIDI controller

Almost all variables in my engine can be edited via a MIDI controller connected to my computer. This makes the process of fine-tuning Gameplay variables much faster (and even more fun!) With a MIDI controller that allows you to literally dial settings.

Draw and animate sprites using a modified version of the popular program Aseprite. If you make changes to Aseprite that outputs a custom binary animation format, the engine will reload immediately while the game is running.

Ultra low latency

Just as it’s hard to say exactly how Animal Well looks different from other pixel art games, it’s just as hard to say why it feels good to play. After all, the controls are very simple. You can move left and right, jump, and use items. that’s it. So what’s the difference between Animal Well compared to all other games in the history of the game? It all comes down to input latency.

Creating an entirely new custom engine can be a daunting task. Therefore, many may not do it. There is no shortage of existing off-the-shelf engines from Unreal to Unity to GameMaker. Games created with off-the-shelf engines are placed on top of the engine layer, which acts as a buffer between the game and the CPU and GPU. With Animal Well, as soon as the player touches the control, the game code can tell the GPU directly what to do. That is, the game can be rendered using input from the same frame without buffering. The route from the brain → finger → controller → game → display is almost instant. Of course, no one notices this at a conscious level. The game begins to feel like an extension of your mind and the controller appears to disappear.

Recorded at 240 FPS from an OLED display, which is about 400% slower

When describing the development process behind Animal Well, I often use the oxymoronic phrase “next generation 2D pixel art platformer.” I hope this peep under the hood sheds some light on what I mean.

Animal elevate Hardware pixelart platforming PlayStation.Blog PS5 taps
Share. Facebook Twitter Pinterest LinkedIn Tumblr Reddit Email
Previous ArticleXbox Celebrates the Next Generation of Women in Sports, Gaming, and More
Next Article Overclocker gives Intel’s Arc A380 GPU more power and sees huge gains
Valhalladidde
  • Website
  • X (Twitter)

Related Posts

PS5 Players Can Try 2 Beautiful Upcoming Games for Free

June 9, 2026

God of War Laufey – Gameplay Reveal Trailer | PS5 Games

June 8, 2026

16 games coming to PS5 – PlayStation.Blog

June 8, 2026

E-Day PS5 Ahead Of Xbox Showcase

June 7, 2026

Invincible VS Review (PS5) | Push Square

June 7, 2026

Watch Summer Game Fest 2026 Livestream Here for PS5 News

June 6, 2026
Add A Comment

Comments are closed.

Editors Picks

I Tried Every New Cloud Gaming Apps of 2026 !!

June 9, 2026

Like Snakes in a Barrel💀 #gaming #shorts

June 9, 2026

Google reportedly orders at least three million chips from Intel to arrive in 2028, as TSMC struggles to keep up with the AI boom

June 9, 2026

Valheim Finally Has A 1.0 Release Date

June 9, 2026
Top Reviews
Demo
About Us
About Us

Your source for the best gaming news.
This site is operating from Ads revenue.
Thank you for supporting us!

We're accepting new partnerships right now.

YouTube
Latest Posts

I Tried Every New Cloud Gaming Apps of 2026 !!

June 9, 2026

Like Snakes in a Barrel💀 #gaming #shorts

June 9, 2026

Google reportedly orders at least three million chips from Intel to arrive in 2028, as TSMC struggles to keep up with the AI boom

June 9, 2026
Popular Posts

🥶😱The Ghost Top Criminal🥶😱 #freefire #freefireshorts #gamingtamizhan #comedy

August 20, 2025

🥶PLAYING WITH @LoLzZzGaming BGMI ID 😎

January 2, 2026

🥵 BROKE MY GAMING DEVICE AFTER THIS MOMENT | BIGGEST MISTAKE | RANDOM REACTION GAMEPLAY – DT GAMING

March 27, 2024
X (Twitter) YouTube
  • Home
  • Contact Us
  • Privacy Policy
  • Disclaimer
  • DMCA
  • Editorial policy
  • Affiliate Disclosure
Copyright ©️ All rights reserved. | Gamers News Hub

Type above and press Enter to search. Press Esc to cancel.

We are using cookies to give you the best experience on our website.

You can find out more about which cookies we are using or switch them off in .

Gamers News Hub
Powered by  GDPR Cookie Compliance
Privacy Overview

This website uses cookies so that we can provide you with the best user experience possible. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful.

Strictly Necessary Cookies

Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings.