i simply can’t believe pizza tower You can leave it as is. I’m not going to doubt the skill of Tour De Pizza, the small studio behind the outlandish platformer — in my experience, retro-inspired indie titles in this range typically have a not-so-ambitious streak. There are elements. very land.
But but pizza towr. The game features precise platforming, expressive hand-drawn animations, tons of game-changing power-ups, multiple playable characters, allbanger soundtrackmulti-stage boss battles, and even sports level — And its reach does not exceed its grasp. pizza tower Confident hands hold onto that ambition and plunge headlong into the pile of bricks.
Let me do a little backup.
pizza tower is a 2D platformer inspired by the Wario Land series, a quirky departure from Nintendo’s mainline Mario titles. Wario Land’s levels were non-linear and full of switchbacks, gimmicks, hidden rooms, and puzzles. Wario’s move set was all his.he didn’t have mario UPS, but he made up with a grapple attack and a shoulder charge.he also invincible (in some games).
pizza tower A funhouse mirror reflecting Wario Land, art treated with MS paint by Nicktoons.Our non-wario is Peppino Spaghetti: A quivering mass of anxiety and rage on a mission to save his pizzeria from the evil that resides in the famous Pizza Tower.
feel very good Play as little Peppino. His main attack is a grapple with a multi-directional follow-up. He can hurl enemies at another victim, punt skyward, or hit them with sheer Zangifian. round and round piledriverDespite its limited set of moves, it’s snappy and intuitive, and Peppino’s blunt combat animations never get boring.
pizza tower‘s movement system and level layout complement each other beautifully. With a little runway, Peppino can accelerate into dramatic, sweaty sprints. He can scale sheer cliff faces, jump walls, use a Metroid-esque Shine Spark to rocket upwards, and slam down with a belly flop. It was a lot of fun learning how to chain (and not chain) these techniques. There are limits! The game rarely feels like it’s on autopilot, even as Peppino races through the levels. He comes to a complete stop when he dashes into a wall, but sprinting mindlessly holding his button can scramble down dead-end barricades.
This means that navigating levels requires constant thoughtful input, not just twitching reflexes. In addition to a solid movement system, most levels also include some kind of modifier. It may be a completely new player character. Maybe it’s a portal.maybe it’s gun. They’re really fun and interesting, so I’m not going to spoil the whole thing. No matter what the wrinkles are, the objective is to reach the end of the stage, knock down the pillars, and escape from there before the whole place collapses.
I love escape sequences. Each scrambles back to the beginning of the level to test your memorization of the level layout and mastery of the given level-specific gimmicks.
In particular, these sequences are pizza tower It can be in a failed state. I think that’s really cool. pizza tower No traditional difficulty. Instead, its difficulty is almost entirely self-service. It’s as hardcore as you want it to be. Peppino inherits Wario’s invulnerability, so hitting an enemy will only stun him and hurt his combo meter (yes, there’s a combo meter). Pitfalls are not fatal. Collectibles and secret areas can be difficult to track, but are mostly optional. And even those frantic escape sequences offer a pretty generous countdown — but daring players can double down and attempt another lap before the timer runs out.
It feels silly to use the word “elegant” in reference to a game in which an enthusiastic cartoon Italian uses a corpse as a skateboard, pizza tower It certainly has an elegant ass approach to the game’s difficulty.
pizza tower It may be inspired by old platformers, but it’s more than nostalgic fluff. completed This strange niche in platforming. It’s the rare homage that’s actually better than the one that inspired it, and I think you should try it.
Mamma Mia.
pizza tower Released January 26th vaporNot yet validated on Steam decks, but I played them all there and they were great.