Climate change is clearly underway in the world of video games as well.of knight witchthe surface world was plunged into oblivion, and the people had to build new habitats underground. The war was won without needing an army to fight.
The protagonist of the game is Reyne, a cheerful Knight-Witch prospect who hasn’t quite made the cut of the official Knight-Witch ranks. Rayne is caught in the middle of the action when things go wrong and the brave knight witch appears to have disappeared.
The story is generic but fairly well written. The story has enough twists and turns and the character he has more than one dimension. The story quickly becomes pretty predictable, but it still has its qualities and motivates you to explore the dungeons further.
Rayne can fly right from the start, bringing an interesting fresh feel to the tried and true Metroidvania formula. Zooming through the maze is fun and eliminates the usual obstacles focused on restricting player movement. Flying itself may be too easy, but there is also a ton of barrage action. From the beginning of the game, the screen starts filling up with colorful bullets for the witch to dodge.
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Actions incorporate even more ideas. Rain fires homing bullets, but they can also be aimed manually, allowing them to deal more damage. Witches must also cast spells, so spells are done and played as different spell cards. Depending on which card you have, you can make Rain’s bullets better, cast powerful melee spells, or give you different shields. There is also the nature of construction. Instead, cards are put into a deck on top of each other, and when a spell is cast, the next spell is chosen from the deck. Only 3 of the 9 spell slots can be used at a time.
The mixture works surprisingly well and the game is very entertaining. Bullets automatically point at enemies, so you can focus on dodging enemy attacks in tight spaces and using your spells correctly. This is helpful as the game’s difficulty is unstoppable. Even the tutorial boss packs some serious punches. As the game progresses, so does the difficulty, especially the occasional ambushes that are a serious pain. Of course, this alone is not enough. For veteran knight witches, there is a challenge her room hidden in the dungeon, where the player can be seriously tested.
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But after a while you get used to its difficulty and it reveals an amazingly fun and addictive adventure. The art and music are beautiful, lots of new ideas are used, and the dungeons are well designed. The main drawback of this is that the game is also very short and the final dungeon he progresses only after 6 or 7 hours of playing time.
Overall, The Knight Witch is a recommended experience, especially if you’re looking for a fresh twist on classic Metroidvania gameplay and if difficulty isn’t a concern. Even so, the game has some cool cheat codes to help you win. This video game is certainly great.



