summary
- Xbox’s latest safety feature allows players to capture and report inappropriate voice activity in multiplayer games using in-game voice chat on Xbox Series X|S and Xbox One.
- Players who experience or witness inappropriate behavior can “catch it now and report it later”, minimizing gameplay impact.
- Xbox’s Player Reporting and Evidence features now cover all content including text, images, video and audio to further support player safety.
- The voice reporting feature will be available first to Xbox Insiders to gather feedback from the community.
Players come to Xbox to make friends, be competitive, and experience great games. And we expect to be treated fairly in order to interact without hate or harassment. Our investment in safety helps players feel safer through text, video and images. Also, the new voice reporting experience is the latest addition to our robust suite. Family and online safety features.
Starting this week, we’re releasing a new platform-wide audio reporting feature to Alpha and Alpha-Skip Xbox Insiders. Give players the option to capture and report inappropriate in-game voice chat. More specifically, this feature will allow Xbox Series X|S and Xbox One players to capture 60-second video clips of in-game audio incidents that they believe violate our policies. community standards Then submit it as evidence to the Xbox Safety Team for review. This feature is purpose-built to support a wide range of in-game interactions between players and works with thousands of games that offer in-game multiplayer voice chat, including Xbox 360 backward compatible titles.
Target in-game voice chat
When considering the next critical step in safety innovation, our team targeted in-game chat. This is because it is often where players have the most opportunities to interact with players outside their friend network. By making this feature available on Xbox Series X|S and Xbox One, any multiplayer player will be able to take advantage of this feature in his in-game chat.
The new reporting experience provides more context for making decisions that strengthen community standards and helps the Xbox Safety team in their enforcement process. Evidence gathering allows each of us to proactively support each other, report inappropriate incidents, and ultimately better protect all players. We want our player to feel supported and welcomed and feel safe joining his multiplayer chat. You can also take action if you experience or witness inappropriate behavior. We have also ensured that players and their data are well protected and secure in accordance with our regulations. Microsoft Privacy Statement.
Xbox continues to help players feel protected with reactive audio reporting. By providing players with easy-to-use tools, we can foster a sense of togetherness while improving the health of the gaming community on Xbox. With such measures in place, players can be confident that they are in a safe and welcoming environment. – Stephen Balcombe, CEO, Family Online Safety Institute
It was important to hear directly from our community about their unique experiences and what helps them feel protected and more empowered on our platform. We consulted with various community members. Xbox Ambassador – People with different identities, backgrounds and cultures.
“The implementation of voice moderation is a big step in keeping our community on Xbox safer. It made me feel more confident.”
SammieChaos, Xbox Ambassador
“Xbox is once again leading the way when it comes to player experience. You can be sure.”
Secret Asian 29, Xbox Ambassador
“As an online woman, I often remain silent in online multiplayer to avoid abuse and harassment. No one should miss out on interacting with fellow gamers just because they’re afraid to talk.”
CamicaziBoss, Xbox Ambassador
The Reactive Voice Reporting feature will be available to console players in select English markets (US, Canada, UK, Ireland, Australia, New Zealand) through the Xbox Insiders program. We also encourage all players to share their feedback to help us improve. This function. We continue to invest in voice moderation and are actively working towards supporting additional languages.
Usage
Xbox Reactive Audio Reporting is designed to be quick and easy to use with minimal impact on gameplay. This feature is designed to allow players to quickly capture, return to gameplay, and complete a report when the game is over.
Players have full control. Choose what to capture and report. Our feature is designed so that only you, the player, can initiate capture of his last 60 seconds of gameplay his activity occurring for content management purposes. This feature works similarly to how game videos are captured, but clips captured using the voice moderation feature are intended for content moderation purposes only and will not appear in recent captures and clip Cannot be downloaded, modified or shared. Only you will have access to the clip until you send it with your report. Xbox will not save or upload Voice His clips unless you, the player, choose to start the reporting process.
Clips are stored online and on your device 24 hours a day, giving you the flexibility to send them now or wait until they’re ready. Also, if you haven’t completed your report within 24 hours online, we’ll send you a reminder to do so. If you choose not to report it, the clip will be automatically removed from your console. Notifications have also been updated so that the player who submitted the report can receive notifications as to whether he or Xbox has taken action on the submitted report.
The Importance of Positive Alliances
Each of us has an important role to play in our community. And I ask that everyone, from veteran competitors to first-time players, stand up for each other, be active allies, and report any adverse experiences. The improvements we are making to Reactive Voice Moderation are for everyone, including those who experience harm, and those who witness it. We cannot allow bad behavior to stand on the sidelines. We must do the right thing, have empathy for our fellow players, and build a safer, more inclusive community together.
Our work is never ending and we will continue to innovate and improve our community safety measures to protect each other and our communities as a whole. This feature is one of many we are working on, the first of our voice moderation work, and we look forward to sharing more in the future. Data and updates are shared when players use this feature. Biennial Transparency Report. If this move makes even one player feel safe, then we’re on the right track.
In the meantime, here are some helpful safety resources: